Upon entering the correct bunker, the Courier will be interrupted by two Brotherhood paladins. The Brotherhood bunker is on the west side of Hidden Valley toward the north end, and will be indicated by a tree stump on it. A few underground bunkers are scattered around the area. Hidden Valley is a fenced in area that has an odd phenomenon during the night, dust storms concealing its bunkers. Even if one has told Yes Man to ignore a faction, the player character can go back once they've earned their assistance and change their opinion of them through dialogue.Įssentially this quest is just a guidepost quest that points the player character to the other factions, actually earning their aid or solving their problems requires the completion of their side-quests, which usually rewards the Courier with reputation (reputation with the Strip for the casinos, or with the Boomers, Brotherhood, or Khans) and sometimes special benefits. Alternatively, one can simply tell Yes Man to ignore the faction, thereby skipping the need to deal with them. Upon successfully completing the associated quest, one will have the option to tell Yes Man what they have done. The White Glove Society at the Ultra-Luxe casinoĮach of these factions can be met in any order, and all have a quest associated with them.
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The factions the Courier needs to talk to are: